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User Name:
James Schauf
United States
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After 9 years of serving his country, he left the United States Air Force to pursue his dream of becoming a professional artist. His career in the entertainment industry started as a character modeler on Iron Man 2. Since then, he has continued his career in film, television, commercials, games, theme parks, VR and even fashion. His passion includes the full spectrum of modeling and texturing, from high poly to low, organic to hard surface and even enjoys UVs and retopologizing. 

James has worked for clients and projects such as Disney Animation Studios, Moana,  Big Hero 6, Marvel, Legacy Effects, Iron Man 2, Psyop, Clash of Clans, Skechers, Aaron Sims Company, and Nickelodeon Animation Studios. 

He is currently a visual development artist at Paramount working on an unannounced project that will be released in 2018.